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Mario Tennis: Power Tour : ウィキペディア英語版
Mario Tennis: Power Tour

Wii U Virtual Console
|genre=Sports
|modes=Single-player, multiplayer
}}
''Mario Tennis: Power Tour'', known as ''Mario Power Tennis'' in Europe and Australia, and as in Japan, is a sports game developed by Camelot Software Planning and published by Nintendo for the Game Boy Advance. It was released on September 13, 2005 in Japan, on November 18, 2005 in Europe, on December 1, 2005 in Australia, and on December 5, 2005 in North America. It is the sequel to the Game Boy Color version of ''Mario Tennis''. Mario Tennis: Power Tour was the last Mario title released on the Game Boy Advance. Unlike ''Mario Tennis'', players cannot hook their game up with the respective Nintendo GameCube version. It was re-released on the Wii U Virtual Console in 2014.
==Gameplay==

The gameplay of ''Mario Tennis: Power Tour'' is similar to Mario Power Tennis’ gameplay. Players play tennis with other characters, in both doubles and singles, and there are several mechanics such as topspin, slice, and "Power Shots" (Special Shot in the Japanese version). There are both Offensive Power Shots and Defensive Power Shots which are earned further into the game. Offensive Power Shots are very powerful attacks; they power-up the ball and when they make contact with another player, they put a side effect on him/her such as knocked back a little bit, running around dazed, etc. Defensive Power Shots can negate the secondary effects of Offensive Power Shots and they can reach balls which normally would be out of reach. There’s topspin and slice, and topspin has more power than slice, while slice spin exchanges a tiny bit of power for more curve in the character's shot. As well as this, there is also a variety of shots, such as lobs or smashes.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Mario Tennis: Power Tour」の詳細全文を読む



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